So far it’s been working out well, and at least there are quests and dungeons that I find vaguely familiar from back in the day. As for my class, I was too worried about gimping myself that I selected the default build for starters, figuring that I will make choices from there. Going to need to figure out the path of advancement, because I have no idea where to go for which levels. Going to have to find a guild, that much is for certain. If this sticks, there’s a huge re-learning curve ahead of me. Fights where I get hit but don’t actually take hit point damage. The generally excellent and moody DM narration. Hard feels right, as Elite inflicts a little too much damage on me right now to survive.Īll of the little things that made me smile kept popping up those first few nights. A hand-crossbow focused Fighter/Rogue is among D&D’s best builds, with consistent high. I limbered up by doing a few of the intro dungeons solo, gradually increasing the difficulty level until I felt like I had a handle on things. A caster providing Greater Invisibility to the hand-crossbow character, or the 8-hour benefits of Foresight at higher levels can give Advantage to the ranged attacker - alongside with the Superiority Dice used on Precision Attack - to help ensure hits. Thus my little Gnome started her journey back into Eberron (now Eberron-Forgotten Realms, soon to be Eberron-Forgotten Realms-Ravenloft). It’s good to know that even the bad guys have a sense of humor. This statue was so goofy-evil that I couldn’t help but laugh. Other than that, I feel like an unstoppable machine. ![]() I’m going to have to invest in a healing spell if I can, though, because I don’t have any easy way to recover HP. It actually is the perfect class for me and feels totally overpowered, what with a robotic sentry dog, a repeating crossbow, the ability to conjure her own bolts, lots of Rogue utility skills, and plenty of spell points to whip around. Why not jump back in?Īgain, it made best sense to start from scratch, so I dove into a class that I think came after my time: the Artificer. So plenty of adventures and a lot of refinement. Two, three expansions? Plus tons of updates? And there’s a new expansion on the way too for this fall. In any case, I started to think about DDO lately and how much content’s been added to the game over the years since I’ve left. Certainly not Neverwinter, which is a fun game in its own right but so far removed from DDO that the family resemblance isn’t even recognizable. Maybe it’s because when my attention eventually turns back to it, I realize that there isn’t anything quite like DDO in the MMO space. ( This is a rare enchantment that does not show up on all drops of this item.What is it about Dungeons and Dragons Online that keeps calling to me, years and years after I had left its full-time service? Maybe it’s exactly that: that I had invested so much time that it was only natural to develop long-lasting fondness and nostalgia.
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